Gamification

Tools for engagement: Mentimeter and Padlet

Engaging your audience is key to delivery of any kind of information and never more important than in learning and teaching. In a physical space we get a lot from our own intuition, this may be through eye contact or other subtle gestures. In an online space this can be more challenging. So putting subtleties… Read more » about Tools for engagement: Mentimeter and Padlet

Apple’s AR glasses could solve one of VR’s biggest problems

  pple’s augmented reality glasses are set to debut as early as the second quarter of 2020, according to an analyst note Wednesday. Ming-Chi Kuo, a TF International Securities analyst with a strong track record on Apple’s next moves, claimed in a note seen by MacRumors that the glasses would be advertised as an accessory for the iPhone,… Read more » about Apple’s AR glasses could solve one of VR’s biggest problems

Immersive Technology Articles

Here are three articles from this week, which you may find interesting. 1. First major trial of VR therapy for serious mental health conditions launches. The first large-scale trial of virtual reality therapy for serious mental health conditions has been launched in the U.K. Healthtech startup Oxford VR has teamed up with gameChange, a £4… Read more » about Immersive Technology Articles

Mapping Learning Excellence with colleagues from Events and Leisure

We held a Learning Excellence (LEAP) session with twelve colleagues from the programme team in the current Department of Events and Leisure last week. The goal was to work on new undergraduate and postgraduate programmes starting in Sept 2019. Unit teaching teams worked with new Intended Learning Outcomes and their knowledge from current units to… Read more » about Mapping Learning Excellence with colleagues from Events and Leisure

CEL welcome visitors from the Police Science Academy, Sharjah, UAE

Welcoming visitors to BU

Professor Raian Ali, Professor of Computing in the Department of Computing and Informatics  hosted our visitors as they found out how gamification elements  and persuasive technologies can be used in education, and exchanged ideas and experiences around this topic in their host Faculty, Science and Technology. CEL were delighted to be part of their visit,… Read more » about CEL welcome visitors from the Police Science Academy, Sharjah, UAE

5 Key Barriers to VR Adoption and How to Break Them Down

In this interesting article for VirtualiTeach, Steve Bambury, Head of Digital Learning and Innovation across the JESS Dubai schools, addresses the five main barriers to adopting virtual relaity in schools. I personally think that there are five key barriers to VR integration in schools. Five walls that are usually built from misconception, lack of understanding… Read more » about 5 Key Barriers to VR Adoption and How to Break Them Down

Building the University of the Future – Lego workshop

The Centre for Excellence is committed to inspiring creative approaches to learning and teaching. CEL has several boxes of lego that staff can borrow. Please contact  Curie Scott  We were delighted to host Professor Alison Smith (Professor of Learning and Teaching at the University of Winchester) who facilitated two sessions . Here is a summary… Read more » about Building the University of the Future – Lego workshop

Regional event: Intro to Virtual Reality and Augmented Reality

Bournemouth University hosted the South Coast Academic Regional Network (SCARN). SCARN enables PGCert leaders from various Universities around the region to discuss Education practice  and collaborate for conference and writing opportunities. SCARN meets 2-3 times a year and this event was hosted by Dr Curie Scott from CEL on Monday 18th March 2019. SCARN members… Read more » about Regional event: Intro to Virtual Reality and Augmented Reality

The VR revolution is already here – and it isn’t gaming.

An interesting article from TNW. VR and AR aren’t future techs: they’re right now technology. They’ve quietly transformed workforce education. Companies like Walmart and Verizon conduct employee training in VR. The military uses VR to prepare warriors for the battlefield, pilots for flight, and operators for remote deployment. It’s also a fantastic educational platform. Universities… Read more » about The VR revolution is already here – and it isn’t gaming.