Bournemouth University hosted the South Coast Academic Regional Network (SCARN). SCARN enables PGCert leaders from various Universities around the region to discuss Education practice and collaborate for conference and writing opportunities. SCARN meets 2-3 times a year and this event was hosted by Dr Curie Scott from CEL on Monday 18th March 2019. SCARN members… Read more » about Regional event: Intro to Virtual Reality and Augmented Reality
Virtual reality
Jisc – Education 4.0 – transforming the future of education (through advanced technology)
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JISC – Horizons report – emerging technologies and the mental health challenge
This report is split into two sections. The first section focuses on summarising the major strategic challenges the sector is facing, analysing the current state of the most relevant emerging technologies and then mapping where the emerging technologies could help with the strategic challenges. The second section consists of a horizon scan of mental health and wellbeing. In… Read more » about JISC – Horizons report – emerging technologies and the mental health challenge
Microsoft launches Hololens 2
Microsoft have launched the Hololens 2, a much improved version on the original Hololens launched in 2015. Although cheaper than the original, at £2,680 per set this equipment is very firmly aimed at the industry and business environment. To read the full BBC article Click Here However, it appears that not all Microsoft employees are… Read more » about Microsoft launches Hololens 2
The VR revolution is already here – and it isn’t gaming.
An interesting article from TNW. VR and AR aren’t future techs: they’re right now technology. They’ve quietly transformed workforce education. Companies like Walmart and Verizon conduct employee training in VR. The military uses VR to prepare warriors for the battlefield, pilots for flight, and operators for remote deployment. It’s also a fantastic educational platform. Universities… Read more » about The VR revolution is already here – and it isn’t gaming.
BETT 2019 Day Three
Bett is the industry show for education technology, bringing together 850+ companies, 100+ edtech start-ups and more than 34,000 attendees. Hosted at the Excel in London, Stephen Pyne and Tracey Webb took the opportunity to visit on 25 January. Tablet Academy – Escape room Fighting the queues, we managed to secure ourselves a slot in… Read more » about BETT 2019 Day Three
Cafe Scientifique Tues 5th Feb 7.30-9pm – A ‘wicked challenge’: supporting our students’ learning with new technologies
The CEL team are presenting @ Café Scientifique Bournemouth Cafe Scientifique is a place where, for the price of a cup of coffee or a glass of wine, you can explore the latest ideas in science and technology. Enjoy listening to a short talk before engaging in debate and discussion around that topic. Join us on… Read more » about Cafe Scientifique Tues 5th Feb 7.30-9pm – A ‘wicked challenge’: supporting our students’ learning with new technologies
BETT 2019 Day One
Held over four days at the Excel Centre in London, BETT showcases the education, technology landscape with 800 +leading companies, 103 Ed tech startups and over 34,000 attendees. In other words, it’s big and it’s busy. Day One was attended by John Moran, Jenna Giles-Bodilly and David Hunt from CEL. Although there are a wide… Read more » about BETT 2019 Day One
Innovating Pedagogy 2019 – OU Report
The Open University has released its Innovating Pedagogy 2019 report which covers the following themes. Playful learning Learning with robots Decolonising learning Drone-based learning Learning through wonder Action learning Virtual studios Place-based learning Making thinking visible Roots of Empathy Themes from previous reports Read and download the report here. http://www.open.ac.uk/blogs/innovating/
Top ten VR and AR articles for 2018 from Digital Bodies
Curtesy of Digital Bodies here is their top ten VR and AR articles of 2018. Stand alone VR headsets arrive. The shifting AR VR market. Top ten Augmented Reality quotes. AI in Mixed Reality Environments. A stunning AR art exhibition. Coming developments in VR headsets. Accesability developments. A captivating AR storytelling experience. VR in healthcare…. Read more » about Top ten VR and AR articles for 2018 from Digital Bodies