Posts By: David Hunt

Brightspace: Be an engagement ninja

  New to the Brightspace online training unit is a module on how Brightspace tools and integrations can be used for student engagement and gamification. According to JISC, Gamification is where techniques or approaches from games are adopted or incorporated into non-gaming activities to make them more engaging or enjoyable It is important to note that… Read more »

Interesting Blog Posts on AR/VR and Narrative Potential

Here is a selection of interesting articles I have read this week. The immersive technologies in manufacturing report has just been launched and gives an interesting insight into the use of virtual reality in the UK manufacturing sector, an area which is predicted to be worth $160 billion in the next three years. Click here… Read more »

How augmented reality affects the brain

This is an introduction and link to an article on the Zappar blog. Key neurological insights from Mindshare UK’s groundbreaking report, ‘Layered’ Over the past few months, Neuro-Insight has been working in partnership with Mindshare UK and Zappar on ‘Layered’ – a first-of-its-kind study into the consumer, neurological and brand impact of augmented reality. Until now, there… Read more »

Augmented and Virtual Reality, Light or Dark?

There has been a lot of hype and excitement about the potential benefits of augmented reality (AR) and virtual reality (VR) in education (hands up, I’m guilty), but the overall engagement has been extremely slow and inconsistent. This is in contrast to Industry which has been quick to recognise the potential opportunities offered and is… Read more »

Layered: Augmented Reality Study

The time is right for the world to become Layered… Undertaken in partnership with AR technology company Zappar, Layered is a Mindshare Futures study which explores user behaviour, identifies four key trends shaping the future of AR and discusses implications for brands. Education only gets a passing mention, but the implications are clear! You can access the full study… Read more »

BSI Report: The requirements for standards in the VR and AR sectors

The British Standards Institute (BSI) have just released their first report to assess the requirement for industrywide standards and guidelines to help shape best practice in the virtual reality (VR) and augmented reality (AR) sectors. Amongst other things, the report raises some interesting questions regarding how the Education sector can develop and meet the projected talent pool… Read more »