It’s been a busy year for the FLIE Team! Along with the routine work of supporting staff in using technology enhanced learning tools and Brightspace, the team has also been hard at work introducing new HTML Brightspace templates, supporting the implementation of JISC Learning Analytics, and creating innovative 360° videos aimed at improving empathy for… Read more » about Review of FLIE activity for 2023
Posts By: David Hunt
H5P Blog Series – Image Juxtaposition
What is H5P? Check out our recent blog post here Over the coming weeks we’ll continue to showcase some of the H5P content available to inspire you to think about how this tool could be used for your Brightspace online content. We have a limited number of licences in our pilot so your faculty Learning… Read more » about H5P Blog Series – Image Juxtaposition
Improving student engagement and interaction on Brightspace – Meet H5P
Improving student engagement and interaction on Brightspace – Meet H5P If you are looking to enhance the content of your Brightspace units, you might want to look at H5P (HTML5 Package). So, what is H5P? H5P is an open-source technology that can be embedded into Brightspace Units and is designed to work across different platforms, including… Read more » about Improving student engagement and interaction on Brightspace – Meet H5P
Escape Rooms – Drop-in Session in FG04
Are you interested in creating a virtual escape room in your Brightspace unit? By bringing the theory of gamification and introducing an element of competition or reward into tasks or activities, escape room exercises can be developed within Brightspace using a combination of the available tools and other external resources, which can be physical or… Read more » about Escape Rooms – Drop-in Session in FG04
Virtual Escape Rooms using Brightspace
Most of you are probably familiar with the concept of escape rooms which has been growing in popularity over the last few years, where individuals or small groups are physically put into a room and they must solve a series of puzzles and tasks to unlock the door and escape, usually against a time limit… Read more » about Virtual Escape Rooms using Brightspace
Brightspace Help and the Pulse app
Did you know that Brightspace has links off to ‘Help’ resources from any page on Brightspace? Clicking on Help in the navbar reveals a drop-down menu: Brightspace help is for students but is available to everyone Brightspace Staff Resources is only available to staff Mobile access is available to everyone. Brightspace Help With the… Read more » about Brightspace Help and the Pulse app
Turnitin Similarity Report Checklist
When enabled on Brightspace, Turnitin will generate a Similarity Report on assignment submissions. This Similarity Report is the result of a comparison between the text of the submission and the Turnitin database of billions of pages of active and archived internet information, a repository of works previously submitted to Turnitin, and a repository of tens… Read more » about Turnitin Similarity Report Checklist
Top Ten Learning Myths
Over the years there have been many theories about how we learn and therefore can improve the effectiveness of our teaching. However, there are many educational theories that are just that, theories, that frequently have little or no supporting evidence yet have gained popularity and become almost enshrined into educational folklore as unassailable ‘fact’. This… Read more » about Top Ten Learning Myths
Getting Creative with Release Conditions in Brightspace
In Brightspace, Release Conditions can be used to trigger an event when a pre-set condition, or conditions, have been met. For example, an announcement could be released conditionally to students achieving a certain score in a formative quiz, offering generic feedback/feedforward suggestions to students within specified grade ranges. Release conditions are very flexible and can… Read more » about Getting Creative with Release Conditions in Brightspace
Mindscape Commons virtual reality (VR) resource for teaching mental health
Mindscape Commons virtual reality and interactive video content for supporting mental health teaching is now available to HE institutions via a Jisc agreement. The resources allows future counsellors, social workers, and psychologists to explore a variety of mental health experiences and to help students build empathy and develop critical clinical skills in a safe and… Read more » about Mindscape Commons virtual reality (VR) resource for teaching mental health