Monthly Archives: August 2018

Accessibility MOOCs – two running in September/October

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Thanks to Chris Scholes for passing our way: ====== FutureLearn Inclusive Learning and Teaching Environments Sept 3rd for three weeks – for those working in Higher Education and interested in making elearning accessible “Explore the barriers experienced by disabled students and learn how to overcome these barriers through inclusive practices.” https://www.futurelearn.com/courses/inclusive-learning-teaching/   FutureLearn Digital Accessibility… Read more » about Accessibility MOOCs – two running in September/October

AltspaceVR lets you build your own shareable space in virtual reality

AltspaceVR has released tools to let users create their own sharable spaces in virtual reality. It uses a drag-and-drop interface, allowing you to place objects in a 3D space using AltspaceVR-compatible headsets — including Oculus Go and Gear VR. It’s one of the first major upgrades since Microsoft acquired the social VR platform If you save the space,… Read more » about AltspaceVR lets you build your own shareable space in virtual reality

Can VR make us healthier, smarter and less racist?

You and three of your kindergarten classmates are sitting on the floor, playing with blocks, while the teacher helps another student with her work. All the kids on the floor start throwing blocks at one another and you join in — but when the teacher notices, you’re the only one who gets blamed. And there’s… Read more » about Can VR make us healthier, smarter and less racist?

20 TOP VIRTUAL REALITY APPS THAT ARE CHANGING EDUCATION

Virtual reality is one of the hottest edtech trends. Not only are students allowed the opportunity to emerge themselves into a subject but can travel the world from their desk chairs. While not readily available in every classroom, programs such as Google Cardboard aim to make VR headsets cheap and accessible. The majority of students own a… Read more » about 20 TOP VIRTUAL REALITY APPS THAT ARE CHANGING EDUCATION

Come and learn about TEL with CEL

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In two months’ time, the PG Dip unit in Technology Enhanced Learning (TEL): Creativity in Design for 2018-19 commences.  It is a great opportunity to develop your digital skills, learn more about technology in education and to hear the experiences of other colleagues at BU. The unit covers learning theories and TEL theories, social media, virtual… Read more » about Come and learn about TEL with CEL

Summer of 6C: The value of formative feedback in simulations: the learning gains for students

This is a review of CELebrate 2017, when colleagues discussed formative feedback in depth. We thought it was worth another look. We hope it might help YOU when deciding how to integrate formative feedback into YOUR teaching come the implementation of 6C, the new assessment and feedback policy. Dawn Morley, from the University of Surrey,… Read more » about Summer of 6C: The value of formative feedback in simulations: the learning gains for students

 EC-TEL 2018 Healthcare Education Track

 Apologies for cross posting, but those with a TEL/Digital/Health set of professional/ research interests in this area may find the specialist track of value…. ===== EC-TEL 2018 Healthcare Education Track – Key Messages    The European Conference on Technology Enhanced Learning is being hosted in Leeds and has a dedicated one-day track devoted to TEL in… Read more » about  EC-TEL 2018 Healthcare Education Track

Would you like to participate in the Learning Analytics pilot in semester 1?

What is learning analytics? The ‘digital footprints’ left when students use Brightspace to access content, take quizzes, contribute to discussions and submit assignments can provide staff and students with useful information to support their learning, achievement and retention.  This use of student data in this way is called learning analytics. In addition to providing detailed… Read more » about Would you like to participate in the Learning Analytics pilot in semester 1?

Brightspace: Be an engagement ninja

  New to the Brightspace online training unit is a module on how Brightspace tools and integrations can be used for student engagement and gamification. According to JISC, Gamification is where techniques or approaches from games are adopted or incorporated into non-gaming activities to make them more engaging or enjoyable It is important to note that… Read more » about Brightspace: Be an engagement ninja