Monthly Archives: April 2018

Layered: Augmented Reality Study

The time is right for the world to become Layered… Undertaken in partnership with AR technology company Zappar, Layered is a Mindshare Futures study which explores user behaviour, identifies four key trends shaping the future of AR and discusses implications for brands. Education only gets a passing mention, but the implications are clear! You can access the full study… Read more »

Pioneer in the gamification of education in Malta

Gabby Govus, a teacher at St Catherine’s High School, Pembroke, shares her experience of conducting digital literacy lessons in classrooms using Microsoft’s innovative IT tools over the past four years. A group of students from our school were recently hosted by the Microsoft Innovation Centre for a Minecraft Education in the Classroom session. The event… Read more »

Google for Education Launches Beta for ‘Create Your Own’ Virtual Reality Experience

Educators and their students can now be part of a beta program to create their own Google Expeditions virtual reality experiences. The opportunity was unveiled this week at Bett, the world’s largest educational technology show here. Classes enrolled in what Google calls its “pioneer program” will be able to create their own immersive virtual experiences with a… Read more »

New Research – Augmented & Mixed Reality: Innovation, Disruption & Future Prospects 2018-2022

This may interest some staff – to read report you need to join their list and go to the reports section.’ ==== New Research – Augmented & Mixed Reality: Innovation, Disruption & Future Prospects 2018-2022 Juniper Research’s new Augmented & Mixed Reality research delivers pivotal use cases, trend analysis and competitive intelligence on this high growth sector…. Read more »

5 Education Technology Trends in 2018

The world of education is already being introduced to new technology trends in 2018. As school objectives evolve and technology advances, new teaching methods and EdTech trends emerge each year. Technology in education constantly disrupts and enhances pedagogy. It paves the way for new learning experiences and provides innovative ways to achieve core goals for… Read more »

BSI Report: The requirements for standards in the VR and AR sectors

The British Standards Institute (BSI) have just released their first report to assess the requirement for industrywide standards and guidelines to help shape best practice in the virtual reality (VR) and augmented reality (AR) sectors. Amongst other things, the report raises some interesting questions regarding how the Education sector can develop and meet the projected talent pool… Read more »

Mozilla’s Latest Version of Firefox Is Made for VR

Mozilla unveiled a new version of its popular Firefox web browser today, but instead of being on your computer or mobile phone it’s designed to be used with a virtual reality headset. “The future of mixed reality is about delivering experiences, not about building applications. There shouldn’t be friction moving from one experience to another,” Sean White,… Read more »

Xerte Online Toolkits version 3.6 now released

the CEL logo

Apologies for cross posting, but may of interest to us ‘Xerte’ fans: Julian Tenney <Julian.Tenney@NOTTINGHAM.AC.UK> wrote: Dear all, The Xerte team and project are very pleased to announce the official release of Xerte Online Toolkits version 3.6 available from A huge amount of work has gone into this latest release and there are many… Read more »