Come enjoy a variety of cakes for MacMillan Coffee Morning Monday, 29th October, 10am-12pm in the Staff Centre on Talbot Campus. The event will showcase and demo the new VR Diabetes App, created in conjunction with BU School of Nursing and Daden Ltd. Using the Occulus Rift, and google cardboards, experience what it’s like to… Read more » about VR showcase at Macmillan Coffee Morning
Augmented Reality
Using Twitter to engage your conference audience
What do Professors do in the summer? This summer I was delighted to be invited to give a keynote at Liverpool Hope University;and was keen to get onto the interactive part of the session, where we would be trying out various augmented reality tools. So how to get across the policy background? The answer was… Read more » about Using Twitter to engage your conference audience
Google Chrome is officially launching on Daydream VR headsets
Google is officially adding the Chrome browser to its Daydream virtual reality platform. As of today, people using the phone-based Daydream View headset or the standalone Lenovo Mirage Solo can access Chrome from their home screens. The VR version of Chrome mostly has the same feature set as its desktop counterpart, but there’s an added “cinema mode”… Read more » about Google Chrome is officially launching on Daydream VR headsets
VRidge 2.2 now supports Google Daydream, lets you play PC VR games
VRidge is a very cool tool that allows you to play SteamVR games without needing an expensive HTC Vive headset. Version 2.2 of VRidge makes it possible to play SteamVR games with the Google Daydream View, along with other standalone headsets. Version 2.2 supports the HTC Vive Focus, Oculus Go, Samsung Gear VR, and Google Daydream View…. Read more » about VRidge 2.2 now supports Google Daydream, lets you play PC VR games
VR platform MelodyVR offers access to the world’s largest library of immersive and interactive virtual reality music experiences
Alexandra Palace and MelodyVR have announced details of an upcoming partnership which will see the technology company granted exclusive rights to capture concerts across the Palace and Park in virtual reality. Virtual Reality platform MelodyVR offers access to the world’s largest library of immersive and interactive virtual reality music experiences from artists such as Imagine Dragons, Bebe Rexha, Wiz Khalifa, Fall Out… Read more » about VR platform MelodyVR offers access to the world’s largest library of immersive and interactive virtual reality music experiences
AltspaceVR lets you build your own shareable space in virtual reality
AltspaceVR has released tools to let users create their own sharable spaces in virtual reality. It uses a drag-and-drop interface, allowing you to place objects in a 3D space using AltspaceVR-compatible headsets — including Oculus Go and Gear VR. It’s one of the first major upgrades since Microsoft acquired the social VR platform If you save the space,… Read more » about AltspaceVR lets you build your own shareable space in virtual reality
Follow the 5th Liverpool Hope Blended Learning Symposium #BLHope: Prof Debbie Holley giving a keynote
On Monday 16th July, Professor Debbie Holley will be giving a keynote at the 5th Blended Learning Symposium run by Liverpool Hope University. The keynote and all the other events can be followed on twitter #BLHope or we will be tweeting from @CEL_BU Below is the abstract for her talk, Developing and Mapping Student Digital literacy and… Read more » about Follow the 5th Liverpool Hope Blended Learning Symposium #BLHope: Prof Debbie Holley giving a keynote
Pokemon Go: Hiding Pikachu may hold key to AR’s future
Pokemon Go was the first mainstream success for augmented reality – the overlaying of computer graphics over the real world, viewed, in this case, with a smartphone. Since its launch in July 2016, players of the game have collectively walked 12 billion miles on the hunt for the little monsters. But sophisticated as Pokemon Go… Read more » about Pokemon Go: Hiding Pikachu may hold key to AR’s future
Here’s how Apple is making AR objects far more believable
Apple is using machine learning to make augmented reality objects more realistic in iOS 12, using smart environment texturing that can predict reflections, lighting, and more. The new feature, being added in ARKit 2.0, uses on-device processing to better integrate virtual objects with their real-world counterparts, blurring the lines between what’s computer-generated and what’s authentic…. Read more » about Here’s how Apple is making AR objects far more believable
LEGO showcases Augmented Reality play with Apple’s ARKit 2 at WWDC
Martin Sanders, LEGO’s Director of Innovation took the stage to showcase LEGO’s integration with Apple’s new revelation of ARKit 2 during the 2018 World Wide Developers Conference in San Jose earlier this week. ARKit 2 is a platform that allows developers like LEGO to integrate shared experiences, bringing together a virtual experienced tied to a… Read more » about LEGO showcases Augmented Reality play with Apple’s ARKit 2 at WWDC