Computer Animation & Visual Effects

Adam Redford

Adam Redford

Senior Practice Fellow in Computer Animation

Areas of expertise

Before becoming an academic, Adam worked in the feature film visual effects industry in Soho, London for six years, during which time he worked on a number of successful films including Gravity, Harry Potter, Narnia, Prince of Persia, John Carter, Clash of the Titans, Wrath of the Titans, and Sweeney Todd. Adam is still an… Read more »

Jian Jun Zhang

Professor Jian Jun Zhang

Professor of Computer Animation

Areas of expertise

Jian is one of the founders of the Centre for Digital Entertainment (CDE), a multimillion pound organisation with the goal of producing the next generation of technical leaders in the area of computer animation, computer games and digital effects. He has a particular interest in using computer animation in anatomical medicine to improve surgical procedures and medical training…. Read more »

Phil Spicer

Phil Spicer

Senior Lecturer in Computer Animation

Areas of expertise

Philip is a Senior Lecturer in Computer Animation specialising in digital effects for cinema. His primary area of expertise is Houdini, a 3D animation and effects software programme which he has been teaching for over 10 years. As a result, Bournemouth University is now formally recognised by Side Effects Software as a Houdini-Certified School. As… Read more »

Sofronis Efstathiou

Sofronis Efstathiou

Principal Academic in the National Centre for Computer Animation

Areas of expertise

Before teaching animation and visual effects at BU, Sofronis enjoyed great success in the film and game industries. He trained effects artists in Australia and the UK on projects such as 300, Happy Feet, WTC, CNET and Fable 2. Sofronis has previously been Director of the BFX Festival, working with studios and partners across the world to… Read more »

Dr Christos Gatzidis

Professor and Head of Creative Technology

Areas of expertise

Christos specialises in computer games technology and development, and how games can be used in learning. As a result he has twice received European Commission funding for collaborative projects under the Lifelong Learning Programme. He has written on games development, particularly iOS game development for beginners in Epic Games’ Unreal Development Kit – an introduction… Read more »