We have concluded our successful test of the LED Wall for in-camera Visual Effects. See a short demonstration of how this works!
This is with a custom Unreal 4.25 setup using composure and Motion Analysis (note, not using ndisplay). I’ll share this once it’s neat and tidy. Still loads to do: genlock, proper measurements, frustum feathering, proper zoom / aperture capture etc. Also will be looking into different methods to interpolate as this method causes some warping… Read more »
The wall is here! Here are a couple of pics of the insallation for your enjoyment: We’d like to thank our friends at PEPLED and BBX Media for helping to make this happen! More details will follow as we get it all up and cooking. – R