We were given the amazing opportunity to test the new Virtual Production stage at BU. From the very first time we saw with our eyes the huge LED screen we knew that something phenomenal – yet quite hard – was going to happen. To be honest, we had a limited timeframe not only to actually… Read more »
We have concluded our successful test of the LED Wall for in-camera Visual Effects. See a short demonstration of how this works!
This is with a custom Unreal 4.25 setup using composure and Motion Analysis (note, not using ndisplay). I’ll share this once it’s neat and tidy. Still loads to do: genlock, proper measurements, frustum feathering, proper zoom / aperture capture etc. Also will be looking into different methods to interpolate as this method causes some warping… Read more »
The wall is here! Here are a couple of pics of the insallation for your enjoyment: We’d like to thank our friends at PEPLED and BBX Media for helping to make this happen! More details will follow as we get it all up and cooking. – R