{"id":3372,"date":"2021-05-10T17:34:53","date_gmt":"2021-05-10T17:34:53","guid":{"rendered":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/?p=3372"},"modified":"2021-05-10T17:34:53","modified_gmt":"2021-05-10T17:34:53","slug":"new-book-just-out-gamification-for-tourism-edited-by-feifei-xu-dimitrios-buhalis","status":"publish","type":"post","link":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/2021\/05\/10\/new-book-just-out-gamification-for-tourism-edited-by-feifei-xu-dimitrios-buhalis\/","title":{"rendered":"NEW BOOK JUST OUT :\u00a0Gamification for Tourism Edited by:\u00a0Feifei Xu,\u00a0Dimitrios Buhalis"},"content":{"rendered":"<p><strong>NEW BOOK JUST OUT :\u00a0<\/strong><\/p>\n<p><strong>Gamification for Tourism<\/strong><\/p>\n<p><strong>Edited by:\u00a0<a href=\"https:\/\/www.channelviewpublications.co.uk\/page\/results\/?sf1=contributor&amp;st1=Feifei%20Xu\">Feifei Xu<\/a>,\u00a0<a href=\"https:\/\/www.channelviewpublications.co.uk\/page\/results\/?sf1=contributor&amp;st1=Dimitrios%20Buhalis\">Dimitrios Buhalis<\/a><\/strong><\/p>\n<div class=\"separator\"><a href=\"https:\/\/www.channelviewpublications.co.uk\/page\/detail\/Gamification-for-Tourism\/?k=9781845418229\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/1.bp.blogspot.com\/-4zfMTlVTeNc\/YJls5uKqkfI\/AAAAAAAAeqs\/KUasj42MkG4lqbL75ryz1Rswt5yyah3ZwCLcBGAsYHQ\/w442-h640\/GAMIFICATION.jpg\" width=\"442\" height=\"640\" border=\"0\" data-original-height=\"724\" data-original-width=\"500\" \/><\/a><\/div>\n<p>&nbsp;<\/p>\n<p><strong>Summary<\/strong>\u00a0This book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism gamification and discusses the concepts of gaming and gamification and their application in the tourism and hospitality industry. The chapters offer valuable insights by showcasing examples of best practice from different countries and addressing key issues of game mechanism and game design principles. They focus on areas such as game design elements, game player types and their motivation, location-based games, augmented reality and virtual reality games. The volume will be useful for students and researchers in tourism marketing, digital tourism, smart tourism and tourism futures. It also serves as a helpful tool for tourism industry practitioners looking to increase customer engagement, enhance loyalty and raise brand awareness.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.channelviewpublications.co.uk\/page\/inspection-copies?isbn=9781845418229&amp;ctitle=Gamification%20for%20Tourism\"><strong>Request an inspection copy<\/strong><\/a>\u00a0\u00a0<strong>Price: \u00a339.95\u00a0<a href=\"https:\/\/www.nbninternational.com\/checkout\/?&amp;pub=194&amp;login=false&amp;original=https:\/\/www.multilingual-matters.co.uk&amp;isbn1=9781845418229&amp;copies1=1&amp;currency=GBP\">Add to basket (GBP)<\/a><\/strong>\u00a0\u00a0<strong>|<\/strong><strong>\u00a0Price: $59.95\u00a0<a href=\"https:\/\/www.nbninternational.com\/checkout\/?&amp;pub=194&amp;login=false&amp;original=https:\/\/www.multilingual-matters.co.uk&amp;isbn1=9781845418229&amp;copies1=1&amp;currency=USD\">Add to basket (USD)<\/a><\/strong>\u00a0\u00a0<strong>| Price: \u20ac54.95\u00a0<a href=\"https:\/\/www.nbninternational.com\/checkout\/?&amp;pub=194&amp;login=false&amp;original=https:\/\/www.multilingual-matters.co.uk&amp;isbn1=9781845418229&amp;copies1=1&amp;currency=EUR\">Add to basket (EUR)<\/a><\/strong><\/p>\n<p><strong>Individuals can get 50% discount if ordering direct before 31 May 2021\u00a0<a href=\"https:\/\/www.channelviewpublications.co.uk\/page\/detail\/Gamification-for-Tourism\/?k=9781845418229\">https:\/\/www.channelviewpublications.co.uk\/page\/detail\/Gamification-for-Tourism\/?k=9781845418229<\/a><\/strong><\/p>\n<p>&nbsp;<\/p>\n<p><strong>Related Formats:\u00a0<\/strong><a href=\"https:\/\/www.channelviewpublications.co.uk\/page\/detail\/?k=9781845418212\"><strong>Hardback<\/strong><\/a>,\u00a0<a href=\"https:\/\/www.channelviewpublications.co.uk\/page\/detail\/?k=9781845418236\"><strong>Ebook(PDF)<\/strong><\/a>,\u00a0<a href=\"https:\/\/www.channelviewpublications.co.uk\/page\/detail\/?k=9781845418243\"><strong>Ebook(EPUB)<\/strong><\/a><\/p>\n<p><strong>ISBN:\u00a0<\/strong>9781845418229<\/p>\n<p><strong>Publisher:\u00a0<\/strong>Channel View Publications<\/p>\n<p><strong>Number of pages:\u00a0<\/strong>312<\/p>\n<p><strong>Dimensions:\u00a0<\/strong>234mm x 156mm<\/p>\n<p><strong>Published:\u00a0<\/strong>14th May 2021<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Review<\/strong><\/p>\n<p><strong>Author Biography<\/strong><\/p>\n<p><strong>Contents<\/strong><\/p>\n<p><strong>Readership<\/strong><\/p>\n<p><strong>Book Preview<\/strong><\/p>\n<p>&nbsp;<\/p>\n<p>Chapter 1. Feifei Xu &amp; Dimitrios Buhalis: Gamification in Tourism: The Cutting-Edge Trend in Tourism<\/p>\n<p>Part 1: Gamification Theories<\/p>\n<p>Chapter 2. Demos Parapanos &amp; Eleni Michopoulou: Gamification, Game Mechanics, Game Thinking and Players\u2019 Profile and Life Cycle<\/p>\n<p>Chapter 3. Russell B. Williams: Understanding Games and Gamified Experiences: The MAPS-AIM Model<\/p>\n<p>Chapter 4. Ye (Sandy) Shen &amp; Marion Joppe: Gamification: Practices, Benefits and Challenges<\/p>\n<p>Part 2: Gamification Application and Case Studies<\/p>\n<p>Chapter 5. Zuhal Cilingir Uk &amp; Ya\u015far Gultekin: Gamification Applications in Hospitality and Airline Industries: A Unified Gamification Model<\/p>\n<p>Chapter 6. Marianna Sigala &amp; Elin Nilsson: Innovating the Restaurant Industry: The Gamification of Business Models and Customer Experiences<\/p>\n<p>Chapter 7. Feifei Xu and Shaojin Li: Gaming and Branding: A Case Study of the Austria Adventure Game<\/p>\n<p>Chapter 8. Luiz Pinto Machado: Gamification and Geocaching for Tourism Destinations: Marketing Madeira, Portugal<\/p>\n<p>Chapter 9. Pablo Garrido-Pintado: Advergaming in Tourism: Spanish Cases<\/p>\n<p>Chapter 10. Russell B. Williams: Pok\u00e9mon GO: Serious Leisure and Game-Playing Tourists<\/p>\n<p>Chapter 11. Sara MacBride-Stewart, Clare Parsons and Ilona Carati: Playfulness and Game Play: Using Geocaching to Engage Young People\u2019s Well-being in a National Park<\/p>\n<p>Chapter 12. Evrim \u00c7eltek: Gamification: Augmented Reality, Virtual Reality and Tourism Marketing Applications<\/p>\n<p>Chapter 13. Feifei Xu &amp; Dimitrios Buhalis: Conclusion<\/p>\n<div class=\"separator\"><a href=\"https:\/\/www.channelviewpublications.co.uk\/page\/detail\/Gamification-for-Tourism\/?k=9781845418229\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/1.bp.blogspot.com\/-2s7T4hAU2o8\/YJltJTl2b5I\/AAAAAAAAeq0\/Rsy__-n-KBQe3dIxY1WkNdvvpdGkEsFSACLcBGAsYHQ\/w640-h252\/GAMIFICATION%2BXu%2B%2526%2BBuhalis%2Bdiscount%2Bjpg%255B1%255D.jpg\" width=\"640\" height=\"252\" border=\"0\" data-original-height=\"1126\" data-original-width=\"2858\" \/><\/a><\/div>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>NEW BOOK JUST OUT :\u00a0 Gamification for Tourism Edited by:\u00a0Feifei Xu,\u00a0Dimitrios Buhalis &nbsp; Summary\u00a0This book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism&#8230;  <a class=\"excerpt-read-more\" href=\"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/2021\/05\/10\/new-book-just-out-gamification-for-tourism-edited-by-feifei-xu-dimitrios-buhalis\/\">Read more &raquo;<span class=\"sr-only\"> about NEW BOOK JUST OUT :\u00a0Gamification for Tourism Edited by:\u00a0Feifei Xu,\u00a0Dimitrios Buhalis<\/span><\/a><\/p>\n","protected":false},"author":327,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3372","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"acf":[],"_links":{"self":[{"href":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/wp-json\/wp\/v2\/posts\/3372","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/wp-json\/wp\/v2\/users\/327"}],"replies":[{"embeddable":true,"href":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/wp-json\/wp\/v2\/comments?post=3372"}],"version-history":[{"count":1,"href":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/wp-json\/wp\/v2\/posts\/3372\/revisions"}],"predecessor-version":[{"id":3373,"href":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/wp-json\/wp\/v2\/posts\/3372\/revisions\/3373"}],"wp:attachment":[{"href":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/wp-json\/wp\/v2\/media?parent=3372"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/wp-json\/wp\/v2\/categories?post=3372"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/microsites.bournemouth.ac.uk\/etourism-lab\/wp-json\/wp\/v2\/tags?post=3372"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}