Augmented Reality

Here’s how Apple is making AR objects far more believable

Apple is using machine learning to make augmented reality objects more realistic in iOS 12, using smart environment texturing that can predict reflections, lighting, and more. The new feature, being added in ARKit 2.0, uses on-device processing to better integrate virtual objects with their real-world counterparts, blurring the lines between what’s computer-generated and what’s authentic…. Read more »

LEGO showcases Augmented Reality play with Apple’s ARKit 2 at WWDC

Martin Sanders, LEGO’s Director of Innovation took the stage to showcase LEGO’s integration with Apple’s new revelation of ARKit 2 during the 2018 World Wide Developers Conference in San Jose earlier this week. ARKit 2 is a platform that allows developers like LEGO to integrate shared experiences, bringing together a virtual experienced tied to a… Read more »

The urgent case for an Open AR Cloud

The non profit behind the leading AR+VR conference and expo has announced a major initiative to promote an Open AR Cloud. You’d be forgiven for having no idea what that is, but it’s a concept you should familiarize yourself with. You’ll certainly be hearing about it a lot in the months and years to come. “The AR… Read more »

How augmented reality affects the brain

This is an introduction and link to an article on the Zappar blog. Key neurological insights from Mindshare UK’s groundbreaking report, ‘Layered’ Over the past few months, Neuro-Insight has been working in partnership with Mindshare UK and Zappar on ‘Layered’ – a first-of-its-kind study into the consumer, neurological and brand impact of augmented reality. Until now, there… Read more »

Physio Therapy Students’ VR Innovations Workshop

Yesterday physio students at BU had great hands on learning using a variety of VR and AR technologies.   They were fine tuning ideas for an upcoming final year conference they are taking part in.  They had to come up with an original idea using either app, VR or AR systems.  Ideas ranged from VR/AR… Read more »

Create, Manage and Curate: managing your digital real estate From Italy

  Debbie Holley, Professor of Learning Innovation, with her ERASMUS partners Dr Mike Hobbs (Anglia Ruskin University) and Prof Enrico Ciavolino (University of Salento), pictured left to right above, delivered a seminar to Doctoral and  Masters  students at the University of Salento, Lecce, Italy. The students mapped their own digital footprints and individual communication channels…. Read more »

New Research – Augmented & Mixed Reality: Innovation, Disruption & Future Prospects 2018-2022

This may interest some staff – to read report you need to join their list and go to the reports section.’ www.juniperresearch.com. ==== New Research – Augmented & Mixed Reality: Innovation, Disruption & Future Prospects 2018-2022 Juniper Research’s new Augmented & Mixed Reality research delivers pivotal use cases, trend analysis and competitive intelligence on this high growth sector…. Read more »